Druir86
17/03/2022
22:14:19
5.653
402
4.136
1.076
348
-7
93
DESCRIÇÃO | RARIDADE | TIPO | ||
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Memories of Another
[Phone Trigger] Read an email. |
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Resonant Reaction
[Phone Trigger] Replied to an email. |
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Message of Oblivion
[Phone Trigger] Cleared someone's mail without reading it. |
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Vision Projection
[Phone Trigger] Changed phone wallpaper. |
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First Sound
[Phone Trigger] Changed ringtone. |
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Identity of Complete Isolation
[Phone Trigger] Ignored a phone call. |
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Hero of RaiNet
[Phone Trigger] Received all 13 RaiNet episode summaries. |
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Froggy Fad Demise
[Phone Trigger] Received all Gero Froggy wallpapers. |
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Songs of Chaos
[Phone Trigger] Received 4 songs from a chaotic head. |
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RaiNet's Mascot
[Phone Trigger] Received 2 Upa wallpapers. |
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Princesses of Chaos
[Phone Trigger] Received 3 wallpapers of characters from a chaotic head. |
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Discontinuous Qualia
[Phone Trigger] Asked by Kurisu to buy cup noodles twice in a row. |
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Passions Best Forgotten
[Phone Trigger] Learned why Mayuri started making costumes. |
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Warrior Girl's Pride
[Phone Trigger] Received an unusual proposition from Suzuha. |
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Cruel Sister
Learned about Luka's relationship to his sister. |
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Cat's Tea Time
[Phone Trigger] Offered tea by Faris. |
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Homerun-level Clumsiness
Made 10 mistakes while attempting to set the PhoneWave (name subject to change)'s timer. |
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The Squire's Pact Renewed
The squire's pact you'd remembered so fondly is enacted again. What kind of journey will await you this time? |
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Severing the Bonds of the Past
The time, place, and opponent are different, but the same score has been settled again. This is proof of your efforts. |
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Reencounter with Karma
It wasn't quite what you'd expected, was it? Nevertheless, this proves you survived a certain battle. |
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The Dynamic Duo
Proof that you've cleared Naraku in the Malevolent Crucible. You and your partner make quite a team! |
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The Speedy Duo
Proof that you've cleared Naraku in the Malevolent Crucible in a short amount of time. You speed demon, you! |
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The Eleventh Duo
Proof that you've cleared Naraku in the Malevolent Crucible 11 times. |
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Master of Zestiria
This is proof that you've obtained all trophies. We're thrilled you like the game so much, and we hope to meet you again in future titles! |
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Trials Overcome
This is proof that you've earned the means to stand up against those whom you must. But beware... Your enemies are more powerful than you can imagine. There's no way to know whether you can triumph without confronting them directly. |
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It All Ends Here
This is proof that you're committed to engaging in the final battle. There's no going back. Onward to the place where it all ends! |
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Dusk of the Shepherd
This is proof that you've witnessed the resolution of this story. Now you can try playing again with various changes to the gameplay, or you might venture into the daunting bonus dungeons. |
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Newcomer Challenge
Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at Guinevere, the Shrine of the Wind Trial, without using any items! |
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Tear-Soaked Battlefield
Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the second fierce battle at Glaivend Basin without using any items! |
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Killing with Kindness
Either on (at least) your 2nd playthrough or in Hard (or greater) difficulty, conquer the fierce battle at the Spiritcrest Rayfalke without using any items! |
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A Non-Specific Tale
You defeated some sort of people who came from some sort of place using some sort of means. This is some sort of proof of that. Sort of. |
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A Life of Moderation
Either on (at least) your 2nd playthrough or in Moderate (or greater) difficulty, win the final battle without retrying! If you're familiar with the game, why not start your first playthrough in Moderate right away? You'll earn more Grade than in Normal! |
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A Life of Struggle
Either on (at least) your 3rd playthrough or in Hard (or greater) difficulty, win the final battle without retrying! If you can't feel alive without the icy glare of death at your back, we recommend you start the game in Hard right away! Playing in Hard or higher increases your likelihood of obtaining double-skill equipment! |
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A Life Facing Malice
Either on (at least) your 4th playthrough or in Intense (or greater) difficulty, win the final battle without retrying! Play long enough in Hard to unlock this more challenging difficulty setting. |
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A Life Torn Between Order and Chaos
Either on (at least) your 5th playthrough or in Chaos difficulty, win the final battle without retrying! Play long enough in Intense to unlock this ghastly difficulty setting. It's the only difficulty that offers a chance of obtaining triple-skill equipment! |
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No Ordinary Customer
Shop Level will increase when you buy, sell, or fuse equipment at shops. This is proof that you've fist-bumped the invisible hand of capitalism enough to achieve maximum Shop Level. Secret menus unleashed! |
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36 Challenges
This is proof that you've collected all 36 anomalous orbs. You've poked around in every nook and cranny, you've laughed, you've cried, you've questioned your assumptions... But you made it! |
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Monolith Monomania
This is proof that you've found all the stone monoliths and ruminated on their author. Use the battle actions you've acquired to unleash the ultimate mystic artes! |
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Normin Tamer
This is proof that you've found at least 40 normin and convinced them to help out. You're great at making new friends! But remember, there's more to come. |
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Landed Gentry
This is proof that at least one Lord of the Land has reached Blessing Level 20. Even when they pass to the stars, they find it hard to abandon those over whom they watch. It seems some remnant of their blessing remains even after you finish the game. |
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Having a Blast
This is proof that you've reached the maximum Blast Gauge of 9. You can increase your BG using the Stack 3 bonus skill "Blasst". Coordinate your equipment just right, and you can blast off to new heights. |
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A Knack for Stacks
This is proof that you've created an item of equipment with the same skill in all four slots. That's at least a Stack 4 bonus skill right there! You can do the Bonus Dance. We won't judge you. |
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Divine Intervention
This is proof that you've equipped every skill for a certain element to achieve an E-Union 10 bonus skill. That strange buzzing you hear? It's your enemies quivering in fear. |
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Sweet 16
This is proof that you've achieved the Stack 16 bonus skill, the highest echelon of Stack bonuses. Whether this is the end or just the beginning is up to you. |
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A Double Take
This is proof that you've acquired equipment with a doubled skill from an enemy drop. Very difficult unless you're playing in Hard difficulty or higher! There's a rumor that offering sanctified equipment to a Lord of the Land may increase the chances... |
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Last Stop on the Fusion Train
This is proof that you've acquired a piece of equipment with a +99 modifier. Sanctify it, and a whole new life awaits you. Aim for 9900 fusions! No, wait, that's probably not necessary. |
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Wishes Transferred
This is proof that you've reacquired the equipment you carried over from your last playthrough in Lakehaven Heights. Future You is cheering you on, waiting to meet you at the end of the game once more. |
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Dietician's Nightmare
This is proof that you've prepared all available snacks. "The people in my video game eat nothing but cake all day, so I'm sorry, Doctor, you're full of it." |
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Micromanager
This is proof that you've fought many battles while controlling many characters. You can take it slow by changing characters in the Top Menu, but if you want to kick it into high gear, there are battle actions that let you switch in battle on the fly! |
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Chatterbox
Sometimes, after you've found a discovery point or when you're at a save point, you have the opportunity to push SELECT to initiate a conversation between your companions. This is proof that you've experienced many Things and had a lot of Opinions about them. |
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